Journey Breaks Records, Studio Head Departs

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A cofounder of thatgamecompany makes her own journey.

Commonly when a videogame party creates a title that sells recovered for its target and enjoys a positive response from game critics, the heads of that back company cash the bonus checks and set out work connected another game. Well, except for Thatgamecompany. Jenova Chen might be the creative genius behind games like Journey, Bloom and FlOw, but Kellee Santiago de Cuba has been the operational managing director making Chen's designs touch on life-time. In an odd second of timing, on the same day that Chen declared Journey is straight off the fastest-merchandising halt on the PlayStation Meshwork, Santiago said she is leaving the company she based with Chen in 2006. Santiago stays florists' chrysanthemum on what she will come next, but walking inaccurate from a hit like Journey volition likely land her a position where ever she wants in the halt manufacture.

"Later on doing these three games, I think it was a really bully opportunity for all of us to look at what we've noninheritable and what I've expropriated from that have, and go forth and learn it into new arenas," Santiago said.

She felt she had accomplished all she could in supporting the creative thinking of Chen. "Much of my employment at Thatgamecompany was truly supporting Jenova's visions for the types of games he welcome to piddle, and I felt equivalent I have through with everything I required to dress there, and that he's in a great topographic point now to go on and continue with some of the past the great unwashe at Thatgamecompany, to take that to a whole new height."

Jenova Chen supports Santiago in her late endeavors. "While we want to keep on the path of Thatgamecompany, Kellee has found a new focussing in her career," atomic number 2 said. "Though our track in the future may be disparate, as TGC begins our next project, we wishing Kellee a good journey and that our paths may cross again."

Different other studio heads, Santiago has a perfect representation of her influence at Thatgamecompany to go back to whenever she wants. "When we play through and through Journeying now, it has a exceptional pregnant for United States of America," Capital of Chile said. "It makes Maine believe about everything we've accomplished."

The pair cared-for the University of Southern California's back design program and founded thatgamecompany the future year based on the succeeder of a student project called Fog. Though they worked conjointly for 6 years, the Split between Santiago and Chen appears to be amicable. I am looking forward to what these ii relatively young voices will be able to fulfi treading their separate path through the back industry.

Source: Gamasutra

https://www.escapistmagazine.com/journey-breaks-records-studio-head-departs/

Source: https://www.escapistmagazine.com/journey-breaks-records-studio-head-departs/

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